Hello and welcome back to Parry’s Picks! Each week in this article series I take a look at what’s been published on the DMsGuild over the past 7 days and try to highlight 5 of the best ones out there! This week I’m going to highlight instead of the usual 5, because I missed some gems released late last week.
If you’re not already familiar with Valeur RPG’s DM Resources, then you should be! They release helpful DM guides for the published adventures which are aimed at assisting DMs with running the major parts of the adventure, whilst leaving room for a bit of the classic D&D hijinks we all love on the side. This particular supplement focuses on Chapter 4 of Waterdeep: Dragon Heist and includes guidance on choosing your villain, cheat sheets to help you run chases and a deep dive into the Vault of Dragons with tactical assistance for running the encounters within. It’s already a Copper Best Seller!
Another early Copper Best Seller! The Heist at Nimressa is a heist adventure (which seem very popular since the release of Waterdeep: Dragon Heist) in which the characters can plan and execute a robbery of a fort owned by the despotic baroness Ytrix. Nimressa is highly detailed, giving characters plenty of opportunities to infiltrate using their own plans, rather than feeling railroaded down a certain route. Also, it has great opportunities for characters whose strength lie outside combat and infiltration, as there are NPCs who can be talked around, making roleplay a feasible tactic. Great work from a debut author.
The title says it all! This 5-star product contains 11 new diseases for you game, each of which is well detailed with lore about their causes, treatment and symptoms. The diseases are categorised by their lethality and origin too, which helps you implement those which are most suited for your campaign. The supplement also contains new NPCs, monsters and items which are relevant to the diseases too. If you want to make disease a big part of your campaign, there’s no better source than this!
Another debut author with a 5 star adventure! The first thing that caught my eye about this one is the amazing production quality; the art and layout are first class! The adventure covers 35 pages for only $2.50 and contains custom maps which are available as a separate product for other people to use! The adventure is set in the village of Whitehaven in the Forgotten Realms, which has been attacked by undead. The folk of Whitehaven are quick to blame the Witch of Whitehaven, but the characters have the chance to uncover the truth!
This adventure is part three of the Truly, Madly Deeply series, but can also be run as a standalone one-shot. The adventure is set in Heaven; a mining village near the Sunset Mountains that is rumoured to have been beset by bandits and robbers. The characters must travel the Uldoon Trail and unravel the mysteries they become wrapped up in along the way in order to progress through the encounters!
How could I not feature the newest adventure by the inimitable Rob Twohy! I did an interview with the King of Fantasy Grounds not long ago, and so it was great to see another adventure from Rob hit the shelves. The adventure is the sequel to Unknown Whom, so I’d reccomend picking that up as well, but looks like it’ll continue with his amnesia ridden theme. In part one the characters awaken with no knowledge of their former selves, and escape a dungeon. In this title, the adventurers can the chance to discover why they’ve all been branded with the mark of the eye, and reveal the identity of the ‘Unknown Whom’. As with all things Rob, it’s available for Fantasy Grounds too.
Lemme know if you pick up any of the adventures, and make sure to get your hands on the rerelease of Cult of the Glutton too! Check out some of the interior below!