DMsGuild Challenge – Complete!

Despite starting well over 20 days ago, I’ve finally finished the DMsGuild Challenge that I created! Numerous other creators and punters have joined in, which is great to see! Examples include Travis Legge, Tim Bannock and Tony Petrecca (all the T’s)! You can check out everyone else’s progress by looking up the hashtag on twitter;Continue reading “DMsGuild Challenge – Complete!”

Discussion – Railroad v Sandbox

In this discussion article I’m going to weigh in on the age-old debate on sandbox v railroads. I was inspired to write this article after thinking about what I could have done better in the Minotaur Trilogy, and after reading a twitter thread from Mike Mearls. To boil it down, there are two ‘styles’ of campaign,Continue reading “Discussion – Railroad v Sandbox”

Happy Birthday to me!

Today (if you’re a Patron, yesterday if you’re not) marks my 2nd birthday on the DMsGuild! My very first adventure, Seeds of Chaos was published on August 1st 2016. It was and remains a short, cheeky, PWYW adventure that I’m still pretty proud of! Since then it has been downloaded 4685 times, and paid forContinue reading “Happy Birthday to me!”

Deconstructing Dungeons – Gauntlet of Flame

This week’s Deconstructing Dungeons focuses on Gauntlet of Flame, which was published in March 2017. We’re going to take a look at the adventure, summarise it, and talk about its good and bad features, or at least those which I could improve upon. I wrote Gauntlet of Flame pretty much straight after reading Storm King’s Thunder, and itContinue reading “Deconstructing Dungeons – Gauntlet of Flame”

Discussion – Legendary Monsters

Creating monsters for 5th edition D&D can sometimes seem like an arcane art. You only need to check out pages 273-283 of the Dungeon Master’s Guide to see the extent to which creating a foe and determining it’s Challenge Rating (CR) can become a strange kind of theoretical maths. I’m here to tell you that it’s notContinue reading “Discussion – Legendary Monsters”

Discussion – Hex Crawls

In the most recent Deconstructing Dungeons post, I talked about my adventure Beneath the Sands. As I mentioned in the post, a large portion of the adventure is dedicated to a Tomb of Annihilation style hexcrawl, because I wanted to give my players a chance to experience a small portion of that campaign, and becauseContinue reading “Discussion – Hex Crawls”

What’s Next?

So as I mentioned in my previous post, I’m going to try and build the ‘brand’ of JVC Parry a little more. My reasons for this are to try and promote the work that I’ve already done, as well as creating new content and freelancing, but at a slower pace. I’ve had a few ideasContinue reading “What’s Next?”

Welcome Back!

Welcome back probably isn’t the most sensible thing to call this post, but I’m running with it. I’m welcoming myself back! Recently, it’s struck me that I need to put a bit more effort in PR. After watching an interview from D&D Beyond with Mike Shea and James Haeck about adventure writing and their paths intoContinue reading “Welcome Back!”

Discussion – Making Monsters

Today, I have been making monsters. When I’m not working on D&D, I am supposed to be studying Biological Sciences! I’m currently a MRes, having just finished a BSc in Zoology, which might explain my addiction to creating monsters in D&D. From a very young age I was obsessed with fantasy creatures, and I’m fromContinue reading “Discussion – Making Monsters”

Discussion – Population & Peerage

Welcome back! Today I’m going to muse on the ideas of Population and Peerage within a fantasy setting. For everyone that doesn’t know, so pretty much everyone reading, I DM several D&D 5th Edition campaigns, the main one being a high fantasy, relatively stereotypical world. It is set is a quasi-medieval period of history, expectContinue reading “Discussion – Population & Peerage”