Sorceria (S1) Cult of the Hydra
Sorceria (S1) Cult of the Hydra
Sorceria (S1) Cult of the Hydra
Sorceria (S1) Cult of the Hydra
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Sorceria (S1) Cult of the Hydra

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Sorceria (S1) Cult of the Hydra is a brand new campaign, taking characters from 1st to 10th level, set in the wandering demi-plane of Sorceria.

Sorceria is a city like no other. Magic is everywhere; it literally walks the streets. The city itself, and the forest that surrounds it, is part of a roaming demi-plane. The city travels through other worlds and planes of existence, stopping where the Master, Azalon, desires.

This immense magic is sustained by a terrifyingly powerful arcane artifact called the Black  Skull. The magical potential of this legendary item is almost boundless, and it is a source of envy for many a mage in Sorceria.

This campaign follows the characters through their investigation of the Apprentice Abduction, a dangerous scheme carried out by enemies of Azalon in an attempt to overthrow him, and seize control of the city of Sorceria.